You can't beat this
Page 1 of 1
You can't beat this
//------------------------------------------------//
//
// #Mega
//---[ BINDS ]------------------------------------//
set fps250 "echo FPS set to 250!; seta com_maxfps 250; set switch_fps vstr fps333"
set fps333 "echo FPS set to 333!; seta com_maxfps 333; set switch_fps vstr fps125"
set fps125 "echo FPS set to 125!; seta com_maxfps 125; set switch_fps vstr fps250"
set switch_fps "vstr fps125"
bind "h" "vstr switch_fps" //pressing "H" lets me cycle thru com_maxfps
// <> Configuration
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind ' vsay FTMortarBarrage
bind , vsay FTCoveringFire
bind . vsay FTAttackWayPoint
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 6 "weaponbank 6"
bind = "zoomin"
bind \ "+mlook"
bind ` "toggleconsole"
bind e "+leanright"
bind f "+activate"
bind l "openlimbomenu"
bind i "readyteam"
bind o "ready"
bind a "+leanleft"
bind b "+zoom"
bind t "messagemode"
bind v "mp_quickmessage"
bind ALT "playerstats"
bind c "weapalt"
bind w "+forward"
bind y "messagemode2"
bind r "+reload"
bind ~ "toggleconsole"
bind CAPSLOCK "+mapexpand"
bind UPARROW "+topshots"
bind ALT "+stats"
bind CTRL "+speed"
bind SHIFT "+sprint"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
//---[ f keys ]-----------//
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "class m 1; cmd vsay_team IamMedic ^z=bb ^7Medic ^z=AB"
bind F4 "class f 1; cmd vsay_team IamFieldOps ^z=bb ^7Fop ^z=AB"
bind F5 "class e 1; cmd vsay_team IamEngineer ^z=bb ^7Engineur ^z=AB"
bind F6 "class e 2; cmd vsay_team IamEngineer ^z=bb ^7Rifle ^z=AB"
bind F7 "class c 1; cmd vsay_team IamCovertOps ^z=bb ^7Covert ^z=AB"
bind F8 "class c 3; cmd vsay_team IamCovertOps ^z=bb ^7Sniper ^z=AB"
bind F9 "class s 4; cmd vsay_team IamSoldier ^z=bb ^7Panzer ^z=AB"
bind F10 "vstr s-toggle"
set smg "class s 2; set s-toggle vstr smor; cmd say_team ^z=bb MG-42 ^z=AB"
set smor "class s 5; set s-toggle vstr smg; cmd say_team ^z=bb ^7Mortar ^z=AB"
set s-toggle "vstr smor"
//---[ mouse ]-----------//
bind MOUSE1 "+vstr shoot1 shoot2"
bind MOUSE2 "+movedown"
bind MOUSE3 "+reload"
bind MWHEELDOWN "weaponbank 7"
bind MWHEELUP "weaponbank 5"
//---[ movement ]-------//
bind w "kill; forcetapout"
bind shift "+sprint"
bind z "+forward"
bind q "+moveleft"
bind d "+moveright"
bind s "+back"
bind SPACE "+moveup"
bind x "+prone"
//---[ kp keys ]-------//
bind KP_HOME "autoscreenshot"
bind KP_UPARROW "setspawnpt 8; echo ^1Spawnpoint 8"
bind KP_PGUP "setspawnpt 100; echo ^1Spawnpoint 100"
bind KP_LEFTARROW "setspawnpt 4; echo ^1Spawnpoint 4"
bind KP_5 "setspawnpt 5; echo ^1Spawnpoint 5"
bind KP_RIGHTARROW "setspawnpt 6; echo ^1Spawnpoint 6"
bind KP_END "setspawnpt 1; echo ^1Spawnpoint 1"
bind KP_DOWNARROW "setspawnpt 2; echo ^1Spawnpoint 2"
bind KP_PGDN "setspawnpt 3; echo ^1Spawnpoint 3"
bind KP_ENTER "vstr say_repeat"
bind KP_INS "setspawnpt 0; echo ^0Spawnpoint 0"
bind KP_DEL "vsay oops n00bs"
bind KP_SLASH "play sound/misc/menu2; vstr prev_map"
bind KP_MINUS "vstr ch_map"
//-----------------[ CVAR SETTINGS ]--------------------//
//---[ etpro ]---------//
set b_drawRewards "0"
set b_drawPromotions "0"
set b_smallPopups "1"
set b_noTapoutWarning "0"
set b_popupStayTime "2000"
set b_popupFadeTime "2500"
set b_hudYoffset "0"
set b_descriptiveTextscale "0.5"
set b_numPopups "-1"
set b_votetextscale "0.5"
set b_drawranks "0"
set b_fireteamAlpha "0.6"
set b_lagometerAlpha "0.4"
set b_watermarkAlpha "0"
set b_chatAlpha "0"
set b_chatFlags "1"
set b_altHudFlags "5"
set b_altHud "2"
set b_popupTime "0"
set b_drawclock "1"
set b_muzzleFlash "1"
set b_tracers "2"
set b_hitsounds "1"
set b_antilag "1"
set b_simpleitems "0"
set b_backupcvars "1"
set b_mapzoom "4.659"
set b_fireteamlatchedclass "1"
set b_endround ""
//---[ client game ]-----//
set cg_drawWeaponIconFlash "0"
set cg_drawSmallPopupIcons "1"
set cg_drawFireteamOverlay "1"
set cg_instanttapout "0"
set cg_draw3dIcons "0"
set cg_drawRewards "0"
set cg_autoswitch "0"
set cg_wolfparticles "0"
set cg_drawCompass "1"
set cg_drawNotifyText "1"
set cg_quickMessageAlt "1"
set cg_popupLimboMenu "0"
set cg_descriptiveText "1"
set cg_drawTeamOverlay "2"
set cg_drawGun "1"
set cg_cursorHints "4"
set cg_voiceSpriteTime "6000"
set cg_zoomDefaultSniper "8"
set cg_zoomstepsniper "4"
set cg_predictItems "1"
set cg_autoactivate "1"
set cg_viewsize "100"
set cg_autoReload "0"
set cg_drawspreadscale "2"
set cg_shadows "0"
set cg_brassTime "0"
set cg_drawCrosshairNames "1"
set cg_drawCrosshairPickups "1"
set cg_marktime "0"
set cg_drawBuddies "1"
set cg_drawRoundTimer "1"
set cg_showblood "0"
set cg_bloodFlash "0"
set cg_noAmmoAutoSwitch "1"
set cg_useWeapsForZoom "1"
set cg_complaintPopUp "0"
set cg_announcer "1"
set cg_printObjectiveInfo "1"
set cg_useScreenshotJPEG "1"
set cg_drawReinforcementTime "1"
set cg_autoaction "0"
set cg_zoomfov "22.5"
set cg_zoomDefaultBinoc "40"
set cg_zoomDefaultSniper "40"
set cg_zoomDefaultFG "55"
set cg_zoomStepBinoc "3"
set cg_zoomStepSnooper "5"
set cg_zoomStepFG "10"
set cg_fov "90"
set cg_stereoSeparation "0.4"
set cg_gibs "0"
set cg_drawStatus "1"
set cg_drawFPS "1"
set cg_drawSnapshot "0"
set cg_weaponCycleDelay "10"
set cg_cycleAllWeaps "1"
set cg_crosshairX "0"
set cg_crosshairY "0"
set cg_lagometer "1"
set cg_railTrailTime "0"
set cg_runpitch "0.00"
set cg_runroll "0.00"
set cg_bobup "0.00"
set cg_bobpitch "0.00"
set cg_bobroll "0.000"
set cg_bobyaw "0.000"
set cg_bloodTime "0"
set cg_teamChatTime "8000"
set cg_teamChatHeight "8"
set cg_coronas "0"
set cg_deferPlayers "1"
set cg_blinktime "100"
set cg_cameraOrbitDelay "50"
set cg_noTaunt "0"
set cg_atmosphericEffects "0"
set cg_fastSolids "1"
set cg_selectedPlayer "0"
set cg_selectedPlayerName "chippy"
set cg_teamChatsOnly "0"
set cg_noVoiceChats "1"
set cg_noVoiceText "0"
set cg_specHelp "0"
set cg_specSwing "1"
set cg_bloodDamageBlend "0"
set cg_drawNotifyText "1"
set cg_textNotify "0"
// <> crosshair
set cg_crosshairPulse "0"
set cg_crosshairColor "white"
set cg_crosshairAlpha "1.0"
set cg_crosshairColorAlt "white"
set cg_coronafardist "0"
set cg_crosshairAlphaAlt "1.0"
set cg_crosshairhealth "0"
set cg_crosshairSize "24"
set cg_drawCrosshair "5"
//---[ client engine ]-----//
set cl_allowDownload "1"
set cl_anonymous "0"
set cl_autoupdate "1"
set cl_doubletapdelay "0"
set cl_freelook "1"
set cl_language "0"
set cl_maxpackets "100"
set cl_maxPing "800"
set cl_mouseAccel "0"
set cl_packetdup "1"
set cl_pitchspeed "140"
set cl_punkbuster "1"
set cl_run "1"
set cl_timeNudge "0"
set cl_wwwDownload "1"
set cl_yawspeed "140"
set cl_language "1"
//---[ sound ]-----------//
set s_volume "0.90"
set s_musicvolume "0"
set s_separation "0.5"
set s_doppler "1"
set s_khz "22"
set s_defaultsound "0"
set s_wavonly "0"
//---[ mouse ]-----------//
set m_pitch "0.01501"
set m_yaw "0.022"
set m_forward "0.25"
set m_side "0.25"
set m_filter "0"
//---[ common ]---------//
set com_hunkMegs "768"
set com_watchdog "60"
set com_crashed "0"
set com_watchdog_cmd ""
set com_introplayed "0"
set com_recommendedSet "1"
set com_recommended "0"
set com_soundMegs "32"
set com_zoneMegs "64"
set com_maxfps "125"
//---[ in commands ]---//
set in_midi "0"
set in_midiport "1"
set in_midichannel "1"
set in_mididevice "0"
set in_mouse "1"
set in_joystick "0"
set in_joyBallScale "0.02"
//---[ virtual machine ]-//
set vm_cgame "0"
set vm_game "0"
set vm_ui "0"
//---[ renderer ]-------//
set r_inGameVideo "1"
set r_highQualityVideo "1"
set r_lastValidRenderer ""
set r_intensity "2"
set r_picmip "3"
set r_picmip2 "0"
set r_gamma "3"
set r_ignorehwgamma "0"
set r_overBrightBits "0.99"
set r_uifullscreen "0"
set r_subdivisions "4"
set r_lodscale "3"
set r_lodbias "2"
set r_lodCurveError "100"
set r_loadbias "2"
set r_ignoreGLErrors "1"
set r_detailtexture "0"
set r_lowMemTextureSize "0"
set r_highQualityVideo "1"
set r_nocurves "0"
set r_nocull "0"
set r_primitives "0"
set r_facePlaneCull "1"
set r_swapInterval "0"
set r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
set r_finish "0"
set r_dlightBacks "1"
set r_dynamiclight "0"
set r_showtris "0"
set r_shownormals "0"
set r_drawSun "0"
set r_fastsky "0"
set r_flares "0"
set r_railSegmentLength "32"
set r_railCoreWidth "1"
set r_railWidth "16"
set r_vertexLight "1"
set r_simpleMipMaps "0"
set r_customaspect "1"
set r_customheight "1024"
set r_customwidth "1280"
set r_fullscreen "1"
set r_detailtextures "0"
set r_rmse "0.0"
set r_roundImagesDown "5"
set r_inGameVideo "0"
set r_ignoreFastPath "0"
set r_showmodelbounds "0"
set r_drawentities "1"
set r_CompressModels "1"
set r_mode "-1"
set r_colorbits "16"
set r_depthbits "16"
set r_stencilbits "0"
set r_texturebits "32"
set r_drawsun "0"
set r_mapoverbrightbits "3"
//---[ network ]--------//
set net_noudp "0"
set net_noipx "0"
set net_socksEnabled "0"
set net_socksServer ""
set net_socksPort "1080"
set net_socksUsername ""
set net_socksPassword ""
// ---[ game stats ]----//
set cf_wstats "1.2"
set cf_wtopshots "1.0"
//---[ demo view ]----//
set demo_avifpsF1 "0"
set demo_avifpsF2 "10"
set demo_avifpsF3 "15"
set demo_avifpsF4 "20"
set demo_avifpsF5 "24"
set demo_drawTimeScale "1"
set demo_infoWindow "1"
set demoon "autorecord; set nextdemo vstr demooff; echo ^q[^7Recording Demo^q]"
set demooff "stoprecord; set nextdemo vstr demoon; echo ^q[^7Recording Stopped^q]"
set nextdemo "vstr demoon"
//---[ video positioning ]--//
set vid_xpos "15"
set vid_ypos "43"
//---[ misc ]-----------//
set mv_sensitivity "20"
set name "^wMega^0:^w>"
set rate "25000"
set snaps "40"
sensitivity "1.10"
set cm_playerCurveClip "1"
set scr_conspeed "1337"
set g_logSync "0"
set logfile "1"
//-------------------[ MISCELLANEOUS ]----------------//
set shoot1 "+attack; +sprint"
set shoot2 "-attack; -attack; -sprint; -sprint"
//---------------------[ COMMANDS ]--------------------//
pb_security "0"
pb_sleep "250"
//----------------------[ THE END ]---------------------//
vid_restart
//
// #Mega
//---[ BINDS ]------------------------------------//
set fps250 "echo FPS set to 250!; seta com_maxfps 250; set switch_fps vstr fps333"
set fps333 "echo FPS set to 333!; seta com_maxfps 333; set switch_fps vstr fps125"
set fps125 "echo FPS set to 125!; seta com_maxfps 125; set switch_fps vstr fps250"
set switch_fps "vstr fps125"
bind "h" "vstr switch_fps" //pressing "H" lets me cycle thru com_maxfps
// <> Configuration
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind ' vsay FTMortarBarrage
bind , vsay FTCoveringFire
bind . vsay FTAttackWayPoint
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 6 "weaponbank 6"
bind = "zoomin"
bind \ "+mlook"
bind ` "toggleconsole"
bind e "+leanright"
bind f "+activate"
bind l "openlimbomenu"
bind i "readyteam"
bind o "ready"
bind a "+leanleft"
bind b "+zoom"
bind t "messagemode"
bind v "mp_quickmessage"
bind ALT "playerstats"
bind c "weapalt"
bind w "+forward"
bind y "messagemode2"
bind r "+reload"
bind ~ "toggleconsole"
bind CAPSLOCK "+mapexpand"
bind UPARROW "+topshots"
bind ALT "+stats"
bind CTRL "+speed"
bind SHIFT "+sprint"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
//---[ f keys ]-----------//
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "class m 1; cmd vsay_team IamMedic ^z=bb ^7Medic ^z=AB"
bind F4 "class f 1; cmd vsay_team IamFieldOps ^z=bb ^7Fop ^z=AB"
bind F5 "class e 1; cmd vsay_team IamEngineer ^z=bb ^7Engineur ^z=AB"
bind F6 "class e 2; cmd vsay_team IamEngineer ^z=bb ^7Rifle ^z=AB"
bind F7 "class c 1; cmd vsay_team IamCovertOps ^z=bb ^7Covert ^z=AB"
bind F8 "class c 3; cmd vsay_team IamCovertOps ^z=bb ^7Sniper ^z=AB"
bind F9 "class s 4; cmd vsay_team IamSoldier ^z=bb ^7Panzer ^z=AB"
bind F10 "vstr s-toggle"
set smg "class s 2; set s-toggle vstr smor; cmd say_team ^z=bb MG-42 ^z=AB"
set smor "class s 5; set s-toggle vstr smg; cmd say_team ^z=bb ^7Mortar ^z=AB"
set s-toggle "vstr smor"
//---[ mouse ]-----------//
bind MOUSE1 "+vstr shoot1 shoot2"
bind MOUSE2 "+movedown"
bind MOUSE3 "+reload"
bind MWHEELDOWN "weaponbank 7"
bind MWHEELUP "weaponbank 5"
//---[ movement ]-------//
bind w "kill; forcetapout"
bind shift "+sprint"
bind z "+forward"
bind q "+moveleft"
bind d "+moveright"
bind s "+back"
bind SPACE "+moveup"
bind x "+prone"
//---[ kp keys ]-------//
bind KP_HOME "autoscreenshot"
bind KP_UPARROW "setspawnpt 8; echo ^1Spawnpoint 8"
bind KP_PGUP "setspawnpt 100; echo ^1Spawnpoint 100"
bind KP_LEFTARROW "setspawnpt 4; echo ^1Spawnpoint 4"
bind KP_5 "setspawnpt 5; echo ^1Spawnpoint 5"
bind KP_RIGHTARROW "setspawnpt 6; echo ^1Spawnpoint 6"
bind KP_END "setspawnpt 1; echo ^1Spawnpoint 1"
bind KP_DOWNARROW "setspawnpt 2; echo ^1Spawnpoint 2"
bind KP_PGDN "setspawnpt 3; echo ^1Spawnpoint 3"
bind KP_ENTER "vstr say_repeat"
bind KP_INS "setspawnpt 0; echo ^0Spawnpoint 0"
bind KP_DEL "vsay oops n00bs"
bind KP_SLASH "play sound/misc/menu2; vstr prev_map"
bind KP_MINUS "vstr ch_map"
//-----------------[ CVAR SETTINGS ]--------------------//
//---[ etpro ]---------//
set b_drawRewards "0"
set b_drawPromotions "0"
set b_smallPopups "1"
set b_noTapoutWarning "0"
set b_popupStayTime "2000"
set b_popupFadeTime "2500"
set b_hudYoffset "0"
set b_descriptiveTextscale "0.5"
set b_numPopups "-1"
set b_votetextscale "0.5"
set b_drawranks "0"
set b_fireteamAlpha "0.6"
set b_lagometerAlpha "0.4"
set b_watermarkAlpha "0"
set b_chatAlpha "0"
set b_chatFlags "1"
set b_altHudFlags "5"
set b_altHud "2"
set b_popupTime "0"
set b_drawclock "1"
set b_muzzleFlash "1"
set b_tracers "2"
set b_hitsounds "1"
set b_antilag "1"
set b_simpleitems "0"
set b_backupcvars "1"
set b_mapzoom "4.659"
set b_fireteamlatchedclass "1"
set b_endround ""
//---[ client game ]-----//
set cg_drawWeaponIconFlash "0"
set cg_drawSmallPopupIcons "1"
set cg_drawFireteamOverlay "1"
set cg_instanttapout "0"
set cg_draw3dIcons "0"
set cg_drawRewards "0"
set cg_autoswitch "0"
set cg_wolfparticles "0"
set cg_drawCompass "1"
set cg_drawNotifyText "1"
set cg_quickMessageAlt "1"
set cg_popupLimboMenu "0"
set cg_descriptiveText "1"
set cg_drawTeamOverlay "2"
set cg_drawGun "1"
set cg_cursorHints "4"
set cg_voiceSpriteTime "6000"
set cg_zoomDefaultSniper "8"
set cg_zoomstepsniper "4"
set cg_predictItems "1"
set cg_autoactivate "1"
set cg_viewsize "100"
set cg_autoReload "0"
set cg_drawspreadscale "2"
set cg_shadows "0"
set cg_brassTime "0"
set cg_drawCrosshairNames "1"
set cg_drawCrosshairPickups "1"
set cg_marktime "0"
set cg_drawBuddies "1"
set cg_drawRoundTimer "1"
set cg_showblood "0"
set cg_bloodFlash "0"
set cg_noAmmoAutoSwitch "1"
set cg_useWeapsForZoom "1"
set cg_complaintPopUp "0"
set cg_announcer "1"
set cg_printObjectiveInfo "1"
set cg_useScreenshotJPEG "1"
set cg_drawReinforcementTime "1"
set cg_autoaction "0"
set cg_zoomfov "22.5"
set cg_zoomDefaultBinoc "40"
set cg_zoomDefaultSniper "40"
set cg_zoomDefaultFG "55"
set cg_zoomStepBinoc "3"
set cg_zoomStepSnooper "5"
set cg_zoomStepFG "10"
set cg_fov "90"
set cg_stereoSeparation "0.4"
set cg_gibs "0"
set cg_drawStatus "1"
set cg_drawFPS "1"
set cg_drawSnapshot "0"
set cg_weaponCycleDelay "10"
set cg_cycleAllWeaps "1"
set cg_crosshairX "0"
set cg_crosshairY "0"
set cg_lagometer "1"
set cg_railTrailTime "0"
set cg_runpitch "0.00"
set cg_runroll "0.00"
set cg_bobup "0.00"
set cg_bobpitch "0.00"
set cg_bobroll "0.000"
set cg_bobyaw "0.000"
set cg_bloodTime "0"
set cg_teamChatTime "8000"
set cg_teamChatHeight "8"
set cg_coronas "0"
set cg_deferPlayers "1"
set cg_blinktime "100"
set cg_cameraOrbitDelay "50"
set cg_noTaunt "0"
set cg_atmosphericEffects "0"
set cg_fastSolids "1"
set cg_selectedPlayer "0"
set cg_selectedPlayerName "chippy"
set cg_teamChatsOnly "0"
set cg_noVoiceChats "1"
set cg_noVoiceText "0"
set cg_specHelp "0"
set cg_specSwing "1"
set cg_bloodDamageBlend "0"
set cg_drawNotifyText "1"
set cg_textNotify "0"
// <> crosshair
set cg_crosshairPulse "0"
set cg_crosshairColor "white"
set cg_crosshairAlpha "1.0"
set cg_crosshairColorAlt "white"
set cg_coronafardist "0"
set cg_crosshairAlphaAlt "1.0"
set cg_crosshairhealth "0"
set cg_crosshairSize "24"
set cg_drawCrosshair "5"
//---[ client engine ]-----//
set cl_allowDownload "1"
set cl_anonymous "0"
set cl_autoupdate "1"
set cl_doubletapdelay "0"
set cl_freelook "1"
set cl_language "0"
set cl_maxpackets "100"
set cl_maxPing "800"
set cl_mouseAccel "0"
set cl_packetdup "1"
set cl_pitchspeed "140"
set cl_punkbuster "1"
set cl_run "1"
set cl_timeNudge "0"
set cl_wwwDownload "1"
set cl_yawspeed "140"
set cl_language "1"
//---[ sound ]-----------//
set s_volume "0.90"
set s_musicvolume "0"
set s_separation "0.5"
set s_doppler "1"
set s_khz "22"
set s_defaultsound "0"
set s_wavonly "0"
//---[ mouse ]-----------//
set m_pitch "0.01501"
set m_yaw "0.022"
set m_forward "0.25"
set m_side "0.25"
set m_filter "0"
//---[ common ]---------//
set com_hunkMegs "768"
set com_watchdog "60"
set com_crashed "0"
set com_watchdog_cmd ""
set com_introplayed "0"
set com_recommendedSet "1"
set com_recommended "0"
set com_soundMegs "32"
set com_zoneMegs "64"
set com_maxfps "125"
//---[ in commands ]---//
set in_midi "0"
set in_midiport "1"
set in_midichannel "1"
set in_mididevice "0"
set in_mouse "1"
set in_joystick "0"
set in_joyBallScale "0.02"
//---[ virtual machine ]-//
set vm_cgame "0"
set vm_game "0"
set vm_ui "0"
//---[ renderer ]-------//
set r_inGameVideo "1"
set r_highQualityVideo "1"
set r_lastValidRenderer ""
set r_intensity "2"
set r_picmip "3"
set r_picmip2 "0"
set r_gamma "3"
set r_ignorehwgamma "0"
set r_overBrightBits "0.99"
set r_uifullscreen "0"
set r_subdivisions "4"
set r_lodscale "3"
set r_lodbias "2"
set r_lodCurveError "100"
set r_loadbias "2"
set r_ignoreGLErrors "1"
set r_detailtexture "0"
set r_lowMemTextureSize "0"
set r_highQualityVideo "1"
set r_nocurves "0"
set r_nocull "0"
set r_primitives "0"
set r_facePlaneCull "1"
set r_swapInterval "0"
set r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
set r_finish "0"
set r_dlightBacks "1"
set r_dynamiclight "0"
set r_showtris "0"
set r_shownormals "0"
set r_drawSun "0"
set r_fastsky "0"
set r_flares "0"
set r_railSegmentLength "32"
set r_railCoreWidth "1"
set r_railWidth "16"
set r_vertexLight "1"
set r_simpleMipMaps "0"
set r_customaspect "1"
set r_customheight "1024"
set r_customwidth "1280"
set r_fullscreen "1"
set r_detailtextures "0"
set r_rmse "0.0"
set r_roundImagesDown "5"
set r_inGameVideo "0"
set r_ignoreFastPath "0"
set r_showmodelbounds "0"
set r_drawentities "1"
set r_CompressModels "1"
set r_mode "-1"
set r_colorbits "16"
set r_depthbits "16"
set r_stencilbits "0"
set r_texturebits "32"
set r_drawsun "0"
set r_mapoverbrightbits "3"
//---[ network ]--------//
set net_noudp "0"
set net_noipx "0"
set net_socksEnabled "0"
set net_socksServer ""
set net_socksPort "1080"
set net_socksUsername ""
set net_socksPassword ""
// ---[ game stats ]----//
set cf_wstats "1.2"
set cf_wtopshots "1.0"
//---[ demo view ]----//
set demo_avifpsF1 "0"
set demo_avifpsF2 "10"
set demo_avifpsF3 "15"
set demo_avifpsF4 "20"
set demo_avifpsF5 "24"
set demo_drawTimeScale "1"
set demo_infoWindow "1"
set demoon "autorecord; set nextdemo vstr demooff; echo ^q[^7Recording Demo^q]"
set demooff "stoprecord; set nextdemo vstr demoon; echo ^q[^7Recording Stopped^q]"
set nextdemo "vstr demoon"
//---[ video positioning ]--//
set vid_xpos "15"
set vid_ypos "43"
//---[ misc ]-----------//
set mv_sensitivity "20"
set name "^wMega^0:^w>"
set rate "25000"
set snaps "40"
sensitivity "1.10"
set cm_playerCurveClip "1"
set scr_conspeed "1337"
set g_logSync "0"
set logfile "1"
//-------------------[ MISCELLANEOUS ]----------------//
set shoot1 "+attack; +sprint"
set shoot2 "-attack; -attack; -sprint; -sprint"
//---------------------[ COMMANDS ]--------------------//
pb_security "0"
pb_sleep "250"
//----------------------[ THE END ]---------------------//
vid_restart
Mega- Posts : 45
Join date : 2008-12-17
Age : 30
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