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Best cfg i played with.

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R0u$back
CjEH
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Best cfg i played with. Empty Best cfg i played with.

Post  lunaa Mon Feb 15, 2010 10:48 am

Since 3 weeks i made a cfg that ill finnaly keep, cuz its like my old but with more detailed textures


Last edited by lunaa on Thu Feb 03, 2011 1:13 pm; edited 6 times in total
lunaa
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Post  CjEH Thu Mar 04, 2010 2:25 pm

I love this cfg cheep Very Happy.
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Post  R0u$back Mon Aug 09, 2010 3:18 pm

this cvar is often a source of problem for few people using this cfg:

//---[ common ]-----------------------------------------//
seta com_hunkMegs 256

If you have a problem with this value, then put this instead:

//---[ common ]-----------------------------------------//
seta com_hunkMegs 128

This should fixe the problem.

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Post  lunaa Mon Aug 09, 2010 3:21 pm

zzz


Last edited by lunaa on Thu Feb 03, 2011 1:08 pm; edited 1 time in total
lunaa
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Post  lunaa Mon Aug 09, 2010 3:25 pm

also i forgot to say, since iam french and using a french keybord ull have to change the cl_language 1 for 0
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Post  Mr.$m!th Tue Aug 10, 2010 1:05 am

proo thx for that cfg will try it maybe ....
Btw do we need a good PC to play with this one ? cause my PC suck hard :S
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Post  lunaa Tue Aug 10, 2010 9:56 am

no just set the fps u can reach and put a good screen resolution
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Post  Mr.$m!th Tue Aug 10, 2010 11:19 am

okey ! merci (=thanks) miss !!
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Post  lunaa Tue Aug 10, 2010 11:24 am

derien mr smith xd
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Post  Ruben0s Tue Aug 10, 2010 12:41 pm

I wouldn't use this config because its only good for you when you enabled a aimbot.
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Post  lunaa Tue Aug 10, 2010 1:25 pm

Shocked
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Post  lunaa Tue Aug 10, 2010 3:00 pm

pretty usefull bind that a mate gave me today:

bind 1 "weaponbank 1;cg_drawgun 0;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15
bind 2 "weaponbank 2;cg_drawgun 1;com_maxfps 71;pmove_fixed 0;m_pitch 0.022;cg_gun_frame 0;sensitivity 2.15"
bind 3 "weaponbank 3;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;cg_gun_frame 0;sensitivity 2.15"
bind 4 "weaponbank 4;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"
bind 5 "weaponbank 5;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"
bind 6 "weaponbank 6;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"
bind 7 "weaponbank 7;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"
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Post  Piegie Tue Aug 10, 2010 11:47 pm

lunaa wrote:pretty usefull bind that a mate gave me today:

bind 1 "weaponbank 1;cg_drawgun 0;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15
bind 2 "weaponbank 2;cg_drawgun 1;com_maxfps 71;pmove_fixed 0;m_pitch 0.022;cg_gun_frame 0;sensitivity 2.15"
bind 3 "weaponbank 3;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;cg_gun_frame 0;sensitivity 2.15"
bind 4 "weaponbank 4;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"
bind 5 "weaponbank 5;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"
bind 6 "weaponbank 6;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"
bind 7 "weaponbank 7;cg_drawgun 1;com_maxfps 125;pmove_fixed 0;m_pitch 0.022;sensitivity 2.15"

1 : Why would you want drawgun 0 on knife and 1 on all the rest ? o_0
2 : If I'm right, putting in cg_gun_frame 0 doesn't change a thing Smile
3 : But you're right, it can be usefull, IF u actually change sth that will be usefull for yourself =)

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Post  lunaa Wed Aug 11, 2010 10:51 am

why not depend of ur tast.... with that bind u can customize much stuff like changing fps to 71 for luger to have less recoil and keep 125 for other and in same time change the sens or stuff like that, personnaly i find it very usefull.

then if u wanna keep same setting for all stuff... then u dont have to use it... but would be a shame to stay at 125 fps with a luger for exemple lol just sux -.-

about the gun_frame i dont really know about it, just abort (the real on from nl gave it to me like this so...ill ask him about that..
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Post  Ruben0s Wed Aug 11, 2010 1:56 pm

71 fps gives you less recoil for luger but only 8 mm in like 7 shots. It's kinda useless for me because I can clearly see the difference between 71 fps and 125 fps.
If I would play with com_maxpackets 76 I would have used it but I don't. And I am used to the recoil of the luger so it's not a shame to not use 71 fps for luger.
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Post  lunaa Thu Feb 03, 2011 1:14 pm

Like i said in the first post... i made this cfg 3weeks ago and for sure it will be the cfg i keep cuz i like it so i wanted to share, enjoy Very Happy
bind p "+stats"
bind f "+activate"
bind ESCAPE "togglemenu"
bind , "mapzoomout"
bind ; "mapzoomin"
unbind enter
bind b "openlimbomenu"
seta sv_minPing "0"
seta sv_maxPing "0"

bind LEFTARROW "team b 1 8"
bind RIGHTARROW "team r 1 3"
bind UPARROW "teaM s 1"
bind DOWNARROW "quit"

unbind m
bind m "pause"
bind h "say Hi!"
bind n "unpause"
bind F5 "exec classb"
bind F6 "exec classr"
bind e "+leanright"
bind a "+leanleft"
bind z "+forward"
bind s "+back"
bind q "+moveleft"
bind d "+moveright"
bind x "+prone"
bind c "+movedown"
bind ctrl "+speed"
bind shift "+sprint"
// FFE direct
set FFE "+zoom; +attack; -attack; -zoom"
unbind mouse3
bind mouse3 "vstr FFE"
bind "MOUSE2" "+movedown"

Bind < "say ^D:^7D^D!"
unbind mouse4
bind mouse4 "weapalt"
bind mouse5 "kill ; forcetapout"

// VOTE
bind F7 "vote yes"
bind F8 "vote no"
bind F9 "ready"
Bind x "+prone"
bind r "+reload"

bind SHIFT "+sprint"
bind ALT "+stats"
bind v "mp_quickmessage"

bind MOUSE1 "+attack"

// SPAWN Selector
bind j "vstr tog_spawnpoint"
set tog_spawnpoint "vstr tog_spawnpoint_1"
set tog_spawnpoint_1 "setspawnpt 1; echo ^7SPAWNPT^1 1; set tog_spawnpoint vstr tog_spawnpoint_2"
set tog_spawnpoint_2 "setspawnpt 2; echo ^7SPAWNPT^2 2; set tog_spawnpoint vstr tog_spawnpoint_3"
set tog_spawnpoint_3 "setspawnpt 3; echo ^7SPAWNPT^3 3; set tog_spawnpoint vstr tog_spawnpoint_4"
set tog_spawnpoint_4 "setspawnpt 4; echo ^7SPAWNPT^4 4; set tog_spawnpoint vstr tog_spawnpoint_5"
set tog_spawnpoint_5 "setspawnpt 5; echo ^7SPAWNPT^5 5; set tog_spawnpoint vstr tog_spawnpoint_1"

// Movie
bind F12 "vstr demor"
set demoon "autorecord; echo ^>> ^7Demo en Cours; set demor vstr demooff"
set demooff "stoprecord; echo ^>> ^7Fin de la Demo; set demor vstr demoon"
set demor "vstr demoon"

bind 1 "weaponbank 1;cg_drawgun 1
bind 2 "weaponbank 2;cg_drawgun 1"
bind 3 "weaponbank 3;cg_drawgun 1"
bind 4 "weaponbank 4;cg_drawgun 1"
bind 5 "weaponbank 5;cg_drawgun 1"
bind 6 "weaponbank 6;cg_drawgun 1"
bind 7 "weaponbank 7;cg_drawgun 1"


////////////////
// settings //
////////////////

seta cg_announcer 1
seta cg_atmosphericEffects 0
seta cg_autoaction 7
seta cg_autoactivate 1
seta cg_autoReload 0
seta cg_autoswitch 0
seta cg_blinktime 20
seta cg_bloodDamageBlend 0
seta cg_bloodFlash 0
seta cg_bloodTime 0
seta cg_bobpitch 0
seta cg_bobroll 0
seta cg_bobup 0
seta cg_bobyaw 0
seta cg_brassTime 0
seta cg_complaintPopUp 0
seta cg_coronafardist 0
seta cg_coronas 0
seta cg_crosshairAlpha 1.0
seta cg_crosshairAlphaAlt 1.0
seta cg_crosshairColor cyan
seta cg_crosshairColorAlt White
seta cg_crosshairHealth 0
seta cg_crosshairPulse 0
seta cg_crosshairSize 33
seta cg_crosshairX 0
seta cg_crosshairY 0
seta cg_cursorHints 3
seta cg_cycleAllWeaps 1
seta cg_descriptiveText 1
seta cg_draw2D 1
seta cg_drawBuddies 1
seta cg_drawCompass 1
seta cg_drawCrosshair 5
seta cg_drawCrosshairNames 1
seta cg_drawCrosshairPickups 1
seta cg_drawFireteamOverlay 1
seta cg_drawFPS 1
seta cg_drawGun 0
seta cg_drawNotifyText 1
seta cg_drawReinforcementTime 1
seta cg_drawRoundTimer 1
seta cg_drawSmallPopupIcons 1
seta cg_drawSnapshot 0
seta cg_drawSpreadScale 1
seta cg_drawStatus 1
seta cg_drawTeamOverlay 2
seta cg_drawWeaponIconFlash 2
seta cg_errordecay 100
seta cg_fastSolids 1
seta cg_fov 90
seta cg_gibs 0
seta cg_hudAlpha 2
seta cg_instanttapout 1
seta cg_lagometer 1
seta cg_marktime 0
seta cg_noAmmoAutoSwitch 0
seta cg_noTaunt 0
seta cg_noVoiceChats 0
seta cg_noVoiceText 0
seta cg_popupLimboMenu 1
seta cg_predictItems 1
seta cg_printObjectiveInfo 1
seta cg_quickMessageAlt 1
seta cg_railTrailTime 400
seta cg_recording_statusline 9
seta cg_runpitch 0
seta cg_runroll 0
seta cg_shadows 0
seta cg_showblood 0
seta cg_specHelp 1
seta cg_stereoSeparation 0.4
seta cg_teamChatHeight 8
seta cg_teamChatsOnly 0
seta cg_teamChatTime 8000
seta cg_useScreenshotJPEG 1
seta cg_useWeapsForZoom 1
seta cg_viewsize 100
seta cg_voiceSpriteTime 6000
seta cg_weaponCycleDelay 150
seta cg_wolfparticles 0
seta cg_zoomDefaultBinoc 22.5
seta cg_zoomDefaultFG 55
seta cg_zoomDefaultSniper 20
seta cg_zoomDefaultSnooper 40
seta cg_zoomfov 22.5
seta cg_zoomStepBinoc 3
seta cg_zoomStepFG 10
seta cg_zoomStepSniper 2
seta cg_zoomStepSnooper 5
seta r_picmip "3"
seta r_roundImagesDown "1"
seta r_rmse "0.0"
seta r_detailtextures "0"
seta r_overBrightBits "0"
seta r_ignorehwgamma "1"
seta r_oldMode ""
seta r_fullscreen "1"
seta r_customaspect "1"
seta r_simpleMipMaps "0"
seta r_subdivisions "20"
seta r_ignoreFastPath "0"
seta r_lodCurveError "250"
seta r_lodbias "-999"
seta r_flares "1"
seta r_ignoreGLErrors "1"
seta r_fastsky "1"
seta r_drawSun "1"
seta r_dynamiclight "0"
seta r_dlightBacks "1"
seta r_finish "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_textureAnisotropy "1.0"
seta r_swapInterval "0"
seta r_gamma "2"
seta r_facePlaneCull "1"
seta r_railWidth "16"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_primitives "0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_normallength "0.5"
seta r_highQualityVideo "0"


Last edited by lunaa on Thu Feb 03, 2011 1:25 pm; edited 1 time in total
lunaa
lunaa

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Post  lunaa Thu Feb 03, 2011 1:14 pm

seta r_lastValidRenderer "GeForce 8800 GT/PCI/SSE2"
seta r_anisotropy "0"
seta r_glDriver "opengl32" unsafe
seta r_allowExtensions "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_ati_truform_tess "0" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_fsaa_samples "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_clampToEdge "1" unsafe
seta r_texturebits "0" unsafe
seta r_colorbits "0" unsafe
seta r_stereo "0" unsafe
seta r_stencilbits "0" unsafe
seta r_depthbits "24" unsafe
seta r_mode "-1" unsafe
seta r_customwidth "1920"
seta r_customheight "1080"
seta r_smp "0" unsafe
seta r_displayrefresh "60"

seta s_bits 16
seta s_defaultsound 0
seta s_doppler 1
seta s_khz 44
seta s_mixahead 0.2
seta s_mixPreStep 0.05
seta s_musicvolume 0.0
seta s_separation 0.4
seta s_volume 0.32
seta s_wavonly 0

seta b_altHud 2
seta b_altHudFlags 7
seta b_antilag 1
seta b_backupcvars 0
seta b_chatAlpha 0
seta b_chatFlags 1
seta b_chatsounds 0
seta b_cmdwarnings 1
seta b_debuglocations 0
seta b_demo_autotimescale 1
seta b_demo_autotimescaleweapons 0
seta b_demo_dynamitecam 0
seta b_demo_dynamitecounter 0
seta b_demo_followxDistance 50
seta b_demo_followyDistance 0
seta b_demo_followzDistance 20
seta b_demo_freecamspeed 800
seta b_demo_grenadecam 0
seta b_demo_mortarcam 0
seta b_demo_nametags 0
seta b_demo_nopitch 1
seta b_demo_panzercam 0
seta b_demo_pitchturnspeed 140
seta b_demo_playersprites 1
seta b_demo_pvshint 0
seta b_demo_rollspeed 140
seta b_demo_teamonlymissilecam 0
seta b_demo_yawturnspeed 140
seta b_descriptiveTextscale 0.5
seta b_drawclock 1
seta b_drawfps 2
seta b_drawPromotions 1
seta b_drawranks 1
seta b_drawRewards 1
seta b_drawspectatoralpha 0
seta b_drawspectatorteamflags 1
seta b_drawspeed 0
seta b_fireteamAlpha 0.2
seta b_fireteamLatchedClass 1
seta b_goatsound 1
seta b_hitsounds 1
seta b_hudYoffset 0
seta b_lagometerAlpha 0.2
seta b_locationJustify 0
seta b_locationMaxChars 25
seta b_locationMode 0
seta b_logbanners 1
seta b_mapzoom 3
seta b_muzzleflash 0
seta b_noactivatelean 1
seta b_numPopups -1
seta b_optimizePrediction 1
seta b_panzerhack 1
seta b_popupFadeTime 0
seta b_popupStayTime 1500
seta b_popupTime 0
seta b_predefineddemokeys 1
seta b_shovesounds 1
seta b_simpleItems 0
seta b_smallPopups 1
seta b_speedinterval 100
seta b_speedunit 0
seta b_textcolorfilter ""
seta b_tjg_ghostfx 2
seta b_tjl_color green
seta b_tjl_draw 1
seta b_tjl_showmaxspeed 0
seta b_tjl_stepsize 0.5
seta b_tjl_stoponnomove 1
seta b_tracers 2
seta b_votetextscale 0.5
seta b_watermarkAlpha 0
seta b_weapaltReloads 1

seta scr_conspeed "9999"

seta cl_maxpackets "100"
seta cl_punkbuster "1"
seta cl_allowdownload "0"
seta cl_run "1"
seta cl_doubletapdelay "0"
seta cl_autoupdate "1"
seta cl_packetdup "1"
seta cl_wwwdownload "0"
seta cl_timenudge "0"
seta cl_mouseaccel "0"
seta cl_freelook "1"
seta cl_noprint "0"
seta cl_language "1"

seta com_blood "0"
seta com_maxfps "125"
seta com_recommended "0"
seta com_recommendedSet "1"
seta com_watchdog "60"
seta com_hunkmegs "512"
seta com_zoneMegs "32"
seta com_soundMegs "64"
seta com_crashed "0"


Last edited by lunaa on Thu Feb 03, 2011 1:24 pm; edited 2 times in total
lunaa
lunaa

Posts : 149
Join date : 2009-07-15
Age : 74
Location : France

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Post  lunaa Thu Feb 03, 2011 1:23 pm

seta rate "25000"
seta snaps "20"

seta pb_security 0
seta pb_system 0

seta net_noipx 1
seta m_filter 1
seta m_pitch 0.0151
seta m_side 0.25
seta m_yaw 0.022
seta m_forward 0.25
seta sensitivity 2.76
lunaa
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